Dutch indie developer Abbey Games adds new buildings, worshiper enthusiasm, and more in the first major update for Godhood.
With now almost a full month into Godhood’s Early Access launch, Abbey Games has been actively listening to community feedback for their 2.5D turn-based single-player game. The changes introduced in the update are a part of their ongoing design process where the developer looks to actively build upon player feedback ahead of the full launch.
This first update is called the Will of the People. With the update also comes expanded options and gameplay mechanics while increasing the overall challenge in the new god game.
New features in the Will of the People update include a new Enthusiasm mechanic. A player’s worshipers are given more autonomy with them demanding their god’s attention more forcefully. A new prayer system allows a player to listen and react to their disciples’ invocations.
Four new commandment buildings have been added along with power-boosting shrines and five more holy buildings. Examples are a bathhouse for chastity gods or a bordello for lust. A new building mechanic has been added that allows a player to choose what to construct.
The faith mechanic has seen a rework that expands the needs and wants of disciples. A large number of balance changes have been implemented to existing classes, buildings, and enemy encounters.
Godhood is currently in Early Access on Steam and GOG for Windows, Mac, and Linux at the regular price of $26.99 USD. More information about the game can be found on the Abbey Games community forum page for Godhood.
Abbey Games (@AbbeyGamesNL Twitter) is an independent games studio based in Utrecht, the Netherlands. Founded in 2012 the studio devotes themselves to making management games for hardcore strategists, whimsical storytellers, and newcomers to the genre. The studio’s first title Reus was released in May 2013 with over 1 million copies sold. Their next title Renowned Explorers was released in 2015 with frequent subsequent expansion packs.