Independent developer Happy Volcano announced a September release date for their upcoming top-down racer, You Suck at Parking. The indie developer is self-publishing their parking title on PC, Xbox, and Game Pass in mid-September, with a launch on Nintendo Switch and PlayStation in 2023.
The core premise of the game is that players suck at parking. Players are challenged to speed through the level to the marked parking location while avoiding obstacles and not destroying the vehicle. Parking Tokens can be unlocked with excellent parking skills that can be used for new customization options.
Both single player and online multiplayer modes will be available at launch. There are 60 multiplayer levels and 100 solo levels featuring ever-increasing difficulty. Multiplayer mode will be cross-platform and the developer intends to refresh levels every two weeks. Global leaderboards allow players to prove their parking worth and to have bragging rights over their friends.
Ahead of the game’s release, the developer also launched an update to the game’s demo on Steam. Brand new levels have been added to the build for players to try for free.
It’s great to be able to publicly pin down a launch date for You Suck at Parking after all the excitement we’ve seen from gamers over the last few months. There is, in fact, more news to come, however. Keep your eyes peeled and your handbrake firmly pulled up.
David Prinsmel, You Suck at Parking Game Director
Happy Volcano also announced that they have partnered with Fireshine Games, formerly Sold Out, to release a physical edition of You Suck at Parking on Nintendo Switch, PlayStation and Xbox. The physical editions will be parking on store shelves in 2023.
You Suck at Parking has a September 14, 2022 release date set for PC, Xbox, and Game Pass on Xbox and PC for $19.99/£15.49/€19.99. The Windows PC demo is available on Steam where players can also wishlist the game. Visit yousuckatparking.cc for more information.
Happy Volcano (@hvgames Twitter, @happyvolcanogames Facebook) is a game development studio based in Leuven, Belgium. The team of skilled game designers, artists, and developers is well-funded and backed by Hiro Capital and Ian Livingstone. Included in the studio’s portfolio is The Almost Gone and You Suck at Parking.