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You Suck at Parking Eight Player Multiplayer Mode Announced

Happy Volcano announced that an eight player multiplayer mode will be a part of their upcoming top-down racer, You Suck at Parking.

The previously unannounced You Suck at Parking multiplayer mode allows eight players to face off against each other in a free-for-all frenzy. This multiplayer mode turns the game’s pedal-to-the-metal action into a parking party full of mayhem and chaos.

We’ve been really encouraged by the reaction to You Suck at Parking so far, which has made us even more eager to talk about the game’s exciting multiplayer mode. Gamers can expect to hear more details about what we have in store – both for multiplayer, and the rest of the game – in the months ahead.

David Prinsmel, Game Director, Happy Volcano

Gameplay is centered around the idea of navigating obstacles before parking a car at the designated spot. This is easier said than done as obstacles of varying degrees of difficulty such as jump ramps, land mines, and massive magnets will try to hinder or flat out destroy the car. As players progress they will unlock car keys and parking tokens that open up new cars and new customization options. There are more than 100 crazy and wild levels for players to race against the clock as they dash, drift, and drag their car to the designated parking spot.

A global leaderboard allows players to challenge themselves and brag to their friends that they are the best. The game is designed to be ever-growing and always expanding with more cars, biomes, tracks, and customization options being added on a regular basis.

More announcements are planned in the months ahead. Currently the game is planned for a 2022 release.

You Suck at Parking is in development for PC, Xbox, Nintendo Switch, and PlayStation. A Windows PC demo is available on Steam where players can also wishlist the game. Visit for more information.

You Suck at Parking – Multiplayer Trailer | Happy Volcano

Happy Volcano (@hvgames Twitter, @happyvolcanogames Facebook) is a game development studio based in Leuven, Belgium. The team of skilled game designers, artists, and developers is well-funded and backed by Hiro Capital and Ian Livingstone. Included in the studio’s portfolio is The Almost Gone and You Suck at Parking.