Polish indie developer and producer Bloober Team announced earlier today a Dual-Reality Trailer for its largest and most ambitious project yet, The Medium. The game that will mess with one’s perception of reality is coming to the Xbox Series X and Steam for PC during the 2020 holiday season.
In the new Dual-Reality Trailer, first shown during the Microsoft Xbox Series X game showcase event, viewers are treated with both the physical and spirit worlds. Each of the two realities are displayed and rendered at the same time within Marianne, the main character, own frame of reference.
Movement between the two worlds is controlled by a single analog stick. Using interactions between the two realities players can solve puzzles and explore various paths. In the trailer, viewers are teased with a glimpse of who the spirit world offers different abilities than that of the real world including an ability called Out of Body.
Built around a central idea, the tension-fueled psychological horror shows how one’s perspective changes with their perception. As Marianne, players find themselves as a medium that is hounded or rather plagued by these visions. Living and interacting across two worlds, the real and the spiritual, one will quickly learn that nothing is as it seems and the truth is never simple. Every coin has two sides and the more one can perceive about the world the more complicated the truth becomes.
By rendering two full and distinct worlds simultaneously with no loading screens offers a unique perspective to players. This dual-reality gameplay with high visual fidelity is only possible utilizing next-gen hardware.
The Medium is scheduled for a holiday 2020 release on Steam for PC and the Xbox Series X for $49.99 USD. Players who pre-order the game on Steam will also get The Medium original soundtrack, featuring a ‘dual’ score soundtrack by legendary composer Akira Yamaoka, of Silent Hill, and Bloober Team’s own Arkadiusz Reikowski, along with the digital artbook.
Bloober Team SA (@BlooberTeam Twitter) is an independent developer and producer of video games based in Kraków, Poland. Founded in 2008 by Peter Babieno and Peter Bielatowicz, the studio first only did contract work. With time a talented team was assembled and began work on their own projects that include Layers of Fear, >observer_ and Blair Witch.