The upcoming VR sword fighting title, Swords of Gargantua, from gumi Inc. and Yomuneco have announced dates for their second beta test. In the next beta test, scheduled to run from Thursday, March 28 until Sunday, April 7, 2019, the developers is increasing the pool size of testers.
Several new systems have been added for the second beta test. In addition to more weapons such as the Samurai sword or Club, a new combo system allows players to amplify their damage after a successful block, dodge, or parry.
Enemy spawn mechanics have changed too. Players no longer fight pre-set waves of enemies. Now players take on enemies based on how well they perform. The better and stronger a player is, the harder the enemy.
One of the key features in Swords of Gargantua is the hyper realistic VR swordsmanship. The developers have taken great care to ensure battles feel realistic and great through accurate haptic, touch, feedback and refinement.
Native voice chat and cross-platform 4 player co-op support allows players to develop strategies, revive downed friends, and battle hordes of enemies. The game is also grand in scale with over 100 single player missions and 30 weapon unlocks. Lastly players can take on the mighty titan Gargantua who is more challenging and larger than anything else in Swords of Gargantua.
Players who are interested in participating in the March 28 through April 7 second beta test can join the #beta-apply channel on the Swords of Gargantua Discord at https://discord.gg/d4UZR6B. Similar to the first beta test, all accepted testers who share their feedback through the provided survey will be given the opportunity to have their name added to the credits as a Closed Beta Tester.
More information can be found on the game’s website at gargantuavr.com.
gumi Inc. was founded in 2007 and is a leading global mobile game publisher and developer headquartered in Tokyo, Japan. The company has overseas operations in France, Korea, Singapore, Taiwan, and the United States.