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Madshot Roguelite Shooter Releases on Steam and Switch

Global publisher HOOK and Swedish indie developer Overflow have fully released their fast-paced roguelite shooter, Madshot, on Steam and Nintendo Switch. Get ready for acrobatic adrenaline-fueled action against Lovecraftian horrors.

Fully launching as V1.0, Madshot brings players to head-to-head action against hideous monsters. While searching for eternal life, forces beyond understanding were summoned after dabbling in the occult. Now Cthulhu has swallowed the city whole and the situation offers a solution from within. Survival is critical in this procedurally generated 2D Eldritch world where players will fight straight through Cthulhu and beyond.

Over 50 hideous enemies and multi-phased boss battles await. As players battle their way through, a range of endless upgrade combinations offer more power. No gameplay experience will ever be the same as the game changes with the player. Each playthrough brings new experiences and new surprises.

Madshot Availability

Madshot is available on PC via Steam and on Nintendo Switch for $19.99 / £17.99 / €19.99. Generous launch discounts of 40% and more are available for a limited time.

In February of this year, Madshot Road to Madness was released as a standalone experience was inspired by the Early Access launch of Madshot. This standalone game experience is still available on Steam for $2.99 / £2.69 / €2.99.

For more information follow @MadshotTheGame on Twitter or by visiting overflowgames.com/madshot.

Publisher and Developer Information

HOOK (@HOOKcrew Twitter, @HOOKcrew Facebook, YouTube) is a publishing label and Digital Bros’ subsidiary. The label is focused on offering a unique selection of indie games that stand out in their concept, visuals, genre, or themes. By providing full-service support to independent development teams, HOOK aims to help them realize and market their projects globally.

Overflow (@OverflowSweden Twitter, @overflowsweden Facebook) is a small game development studio based in Linköping, Sweden. Founded in 2014 by childhood friends Jonathan and Samuel, the studio allows happy developers to create better games through their team-first focus. The studio’s aim is to build compelling worlds with juicy gameplay.