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Deceive Inc. Neon Nights Update, Seasonal Catalog 2

Publisher Tripwire Presents and developer Sweet Bandits Studios have released the Deceive Inc. Neon Nights update for the spy vs. spy multiplayer FPS title. This free update brings the release of Seasonal Catalog 2 and an all-new Agent.

Following the release of the Misery Empire update, the Neon Nights update brings a wealth of new content to the stealth spycraft-themed title. Catalog Season 2 has arrived and continues to offer the player-friendly alternative to the traditional Battle Pass system.

Players can unlock the new agent, Sasori, who acts as an assassin and brings a new non-lethal poison status effect. Sasori’s backstory is that of an infamous assassin who took a vow to stop his deadly ways after rebelling against his former boss, Hans. He later opened a restaurant in Osaka and lived peacefully until Deceive Inc. operative Chavez compelled him to return with one condition: No collaterals.

The new non-lethal poison effect comes with a unique kit of weapons abased around throwing darts and a traditional wakizashi sword. In addition to blocking healing, poison prevents advanced interactions such as hacking doors. Sasori’s base passive allows him to track poisoned agents through walls, allowing him to isolate rivals before moving in to strike.

Other Catalog Season 2 items include premium cyber-punk themed legendary skins for both Sasori and Hans. Special skins are also available for Squire, Yu-Mi, and Chavez with Catalog coins that are earned through gameplay. Agent’s can further be customized using a new selection of exclusive inks that add special VFX for the very first time.

Designed to reduce collateral damage and raise operation standards, changes have been made to the Heat System. This system is to discourage unnecessary harm to civilians and was first introduced in the Misery Empire update and has received overwhelmingly positive community feedback. Agents who mistake civilians for rival agents are penalized with increased vulnerability and suffer extra damage. The latest update increases the consequences for collateral damage with a a full Heat level penalty for downing a civilian, staff, or technician.

A more complete list of changes in the Neon Nights update can be found on the Tripwire Interactive forums here.

Deceive Inc. Availability

To celebrate the release of the Deceive Inc. Neon Nights update, would be new agents can take advantage of a limited time 25% discount across all supported platforms.

Deceive Inc. is available on PC via Humble Bundle, Steam, and Epic Games Store, and on consoles for PlayStation 5 and Xbox Series X|S. The MSRP for the Standard Edition is set at $19.99 / £16.99 / €19.99 and the Black Tie Edition MSRP is $29.99 / £24.99 / €29.99. Along with the base game, the Black Tie Edition features the Dressed to Impress profile portrait, title, equipment ink and an additional 1000 Bonds in-game premium currency.

The Deceive Inc. official soundtrack is available for free on all major streaming music platforms. Composed by Sweet Bandits Studios’ Audio Designer/Music Producer Simon Cress, the soundtrack features a variety of disco funk and neo-soul tracks.

Follow @PlayDeceiveinc on Twitter, Like @PlayDeceiveinc on Facebook or visit for more information.

Deceive Inc: Neon Nights – Update Trailer | Tripwire Interactive

Publisher and Developer Information

Tripwire Interactive (@TripwireInt Twitter, @tripwireinteractive Facebook, YouTube) is an independent developer based out of Roswell, Georgia. The company started off by making the Red Orchestra mod, later winning the “Make Something Unreal” competition in 2004. Since then the studio has won numerous Multiplayer and FPS Game of the Year awards from top editorial sites. Millions having played a Red Orchestra or Killing Floor game, with an average play time of over 40 hours, per player, per game. With this success, the developer expanded its business to include Tripwire Presents that publishes titles on multiple platforms and genres from talented studios.

Sweet Bandits Studios (@Sweet_Bandits Twitter, @sweetbanditsstudios Facebook) is a small studio based in Quebec, Canada. The studio takes pride in their openness and involvement of all team members in studio-wide decision-making. In 2018, the studio released their first title Coffence. Currently the developer is busy working on Deceive Inc., a fast-paced spy shooter.

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