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ShockRods Pulls into Full Release Launch

Stainless Games along with Green Man Gaming Publishing announced today the full release launch of ShockRods, a combat vehicle shooter experience.

Originally set for a June early access release, ShockRods heads full throttle into its full release launch. Drawing inspiration from the classic kill or be killed gaming shooters of the past, ShockRods delivers over the top vehicular action with a twist.

The easy to learn, hard to master combat features a 6v6 or 12 player free-for-all arena shooter high-octane ride. Six playable environments greet players with Arena, Dam, Shockball, Western, Snowfall, and Summit. Multiple game modes give players various forms of engine revving fun with Deathmatch, Team Deathmatch, Capture the Flag, Shockball, and Golden Ram.

Players have access to full vehicle customization. Technologically advanced vehicles with nitros and the ability to double jump allow for action packed thrilling gameplay.

The launch of ShockRods marks the latest step in a 20 year journey since I first worked with Stainless Games and I couldn’t be more impressed by what their incredibly talented team have created in ShockRods.

David Clark, Managing Director of Green Man Gaming Publishing

ShockRods is out now on Steam and Green Man Gaming for PC at a price of $24.99 USD. For the latest information on ShockRods follow @ShockRods on Twitter or join the ShockRods Discord.

ShockRods Launch Trailer | Green Man Gaming Publishing & Stainless Games

Stainless Games (@Stainless_Games Twitter) is an independent game development company based in England. Best known for the creation of the multi-million selling Carmageddon franchise, the company is recognized as one of the world’s leading developers in Car Combat and Digital Collectible Card Games.

Green Man Gaming Publishing (@gmg_publishing Twitter) is a global technology company at the heart of the video games industry. Green Man Gaming Publishing works with independent development studios to market their own games and increase the visibility of games in a challenging marketplace.

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