After just nine days Chernobylite exceeded its funding goal and now the Kickstarter stretch goals have been revealed.
The first stretch goal has already been reached after with subtitle localization for English, French, Italian, German, and Spanish. Originally the game was planned to utilize English, Russian, and Ukrainian for authenticity reasons. Polish was also planned as it would be easy for the team to add. By reaching the $120,000 goal Chernobylite will consist recorded voices in Russian, Ukrainian and English plus subtitles in English, French, Italian, German, Spanish, Russian, Ukrainian and Polish.
Additional stretch goals includes a Weapon Crafting System at $130,000 and using real zone sounds by capturing acoustic data of the Exclusion zone at $150,000. The development team travels to the Exclusion Often for 3D-scanning of the visual objects. One of their dreams was to capture real sounds of the area which requires additional custom audio hardware. All of this will be used to capture the acoustic characteristics of the various sites such as reverberation, echo, damping, and more.
Little has been revealed beyond these initial goals. On the campaign page there is a graphic which also lists goals three more goals. A techno-shaman character will become recruitable at $180,000. At $200,000 the most radioactive forest on Earth, the Red Forest, will be added as a game location.
Beyond is a partially obscured goal that for the most part is illegible except for “Take the tour over the real story of” which can mean almost anything. Most likely it will be about the story of Chernobyl itself as the development has spent a lot of time attaining the most accurate 3D scans of the area ever.
Chernobylite is a science-fiction survival horror immersive story. The single player experience mixes free world exploration with challenging combat, unique crafting, and non-linear story. The game takes on a roguelike essence with many of the game’s elements becoming random such as NPCs and quests. Choices have consequences. Every character can die and the player drives the story, not the story driving the player.
The game’s developers The Farm 51 is aiming for a late 2019 release on PC. Since the beginning the developer has been designing the game with consoles in mind as the game is currently playable on PS4 and Xbox controllers. However, the developer has said that with their small team size squeezing console releases in with the PC release would cause delays as releasing a console version in 2019 would be virtually possible. Console releases would be available in late 2020 at the earliest.
Chernobylite’s Kickstarter campaign runs until 8:30 AM PDT on Saturday, May, 11, 2019. At the time of this article the campaign has raised $123,447 with 16 days to go. Interested backers should visit the Chernobylite’s campaign Kickstarter page. The game’s Steam page is available for those who want to add the game to their wishlist. For more information visit the game’s website at chernobylgame.com.
The Farm 51 (@TheFarm51 Twitter) is a game development company based in Poland. The studio was founded in 2005 and has created or co-created over 10 games and VR applications. In 2015 the company set up a team focused on technological advancement. Reality 51 is the name of a proprietary technology by The Farm 51 which offers new technology and VR solutions. They have been applying this technology to utilize 3D-scanning to create the most accurate version of the real world Chernobyl Exclusion Zone ever.