Developer AYGames has revealed another information update in the combat system trailer for Deck of Ashes upcoming Early Access launch in April.
Even though the combat system for the deck-building RPG is turn-based, there is more than just playing a deck and strategic planning is needed. Every battle is divided into rounds. Characters take turns based on their speed which can change during the battle.
Each turn is limited by the amount of mana spent using a card from the Battle Deck. Some cards may cost health points instead of mana. Some opponents have the ability to increase card costs. This in effect will reduce the number of cards a player can play per turn.
There are several types of cards that can benefit a player. Strike cards deal instant moderate damage to an opponent. Periodic damage cards deal a small amount of damage each turn. Boon cards will strengthen a characters toughness. Healing cards restore health and hex cards cast an effect on opponents that weaken them over time.
Players may initially encounter 1-3 opponents in any battle. However, some opponents may summon reinforcements. Some monsters can strengthen themselves and allies and deal periodic or instant damage. Enemies may burn a player’s cards, decrease their stats, apply negative effects to cards, and increase their cost.
Opponents will reveal cards they will be playing the next turn. This allows players the opportunity to plan their next turn. Strategy is the key to success.
Deck of Ashes will enter Steam Early Access on April 11, 2019 and will be available for PC.
AYGames (@AygamesO Twitter) is an independent game studio based in Russia. The studio’s goal is to release quality and interesting games to the market place. The team currently has 12 members each whom are talented professionals looking to show their skills off to the world.