Developer Igrek Games has launched a Kickstarter campaign for their 2.5D platformer Bug Academy.
Train the insects at Bug Academy. Touted as the only school where insects like flies, fireflies, mosquitoes, and bees are trained and prepared for various life situations. Some activities include watching over animals on pastures, fighting fires, playing musical instruments, repairing plumbing, and space flights.
The world in Bug Academy is very interactive. The vast majority of elements can be destroyed, moved or grabbed. The result is gameplay saturated with a joyful type of chaos. Bug Academy will be a game for people who prefer quick and intensive gameplay. The theme is of course light but completion of a given level with the best result will be a really big challengeJacek Perzanowsk, Bug Academy Developer
Gameplay takes the player through a world of joyful chaos in a charming audiovisual atmosphere as they control insects and perform various tasks. There are a variety of levels in the form of lessons for the individual types on insects.
In the Bug Academy trailer a goofy fun soundtrack is set to a whimsical display of flying insects picking up various everyday objects and flying them through doors and walls. Sometimes a refrigerator or washing machine will do, other times a cow. There is even a person in a portable toilet that is taken for a ride.
The goal of the Kickstarter is to raise ten-thousand Canadian dollars with the current campaign ending at 9:14 AM PST on Saturday, February 16, 2019.
This is the first game in history for the training of insects. It will offer an interactive world, a charming audiovisual setting, a light climate and humor as well as a sense of chaos, which however has a cheerful ring. Thanks to the campaign on the Kickstarter platform, every interested person can now have a direct impact on the final shape of Bug Academy. For example, if a certain payment threshold is exceeded, the person supporting the production process will be able to independently, e.g. name an insect or even design one of the levels .
Jacek Perzanowsk, Bug Academy Developer
Stretch goals include more classes, a new biome, new bug, local co-op multiplayer, and console support for Xbox, PS4, and Nintendo Switch. The base goal is a Steam launch scheduled for Q4 2019.