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Be A Shark in Maneater

Tripwire Interactive along with strategic partner Epic Games released more details on their action RPG Maneater.

Players take on the role of a shark in this open world single player action RPG. Set in the waters of the southern US Gulf Coast, Maneater, positions players where they must fight to survive in the open ocean as well as rivers and streams.

Everything is on the menu. Chow down, or rather chomp down with the sharks jaws to feed and evolve. This is a story of revenge so it is kill or be killed. Players can take their shark all over the vast world and eat everything along the way. It is time for humans to fear to what lurks below the surface as divers, swimmers, fishers, boaters, vacationers, and so much more are all just another tasty meal.

As the shark consumes food and evolves, players can customize their maneater to fit their play style. The game follows a simple mantra: Eat, Grow, Evolve, Repeat.

Maneater was first revealed at E3 2018. The game is now being developed by Tripwire Interactive in collaboration with creative leads at Blindside Interactive. Expectations are high for the game and the potential to lead the action RPG genre into new unexplored areas. Extra resources are being devoted to assist with the games development.

We’re also thrilled to announce that Tripwire is once again working with Alex Quick to put the full force of Tripwire’s development team behind bringing one of his game concepts to players, this time in collaboration with his new studio Blindside Interactive. In 2008 Tripwire worked with Alex to bring the highly successful game Killing Floor to players, and are set to do that once again with Maneater.

John Gibson, CEO at Tripwire Interactive

Maneater will surface on PC in 2019 with a debut on the Epic Games store. Other PC platforms will see a release 12 months later.

Tripwire Interactive (@TripwireInt Twitter) based out of Roswell, Georgia started off by making the Red Orchestra mod that won the “Make Something Unreal” competition in 2004. Since then the studio has won numerous Multiplayer and FPS Game of the Year awards from top editorial sites with millions having played a Red Orchestra or Killing Floor game, with an average play time of over 40 hours, per player, per game.

Epic Games (@EpicGames Twitter) was founded in 1991 and is the creator of such popular titles as Fortnite, Unreal, Gears of War, Shadow Complex, and the Infinity Blade series of games. Epic’s Unreal Engine technology brings high-fidelity, interactive experiences to PC, console, mobile, AR, VR and the Web. Unreal Engine is freely available at

For more information on Maneater, Tripwire Interactive, or Epic Games visit their websites for more information.